2022-12-06 14:27:15 +00:00
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/**
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*Submitted for verification at polygonscan.com on 2022-08-24
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2022-12-06 20:18:32 +00:00
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*/
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2022-12-06 14:27:15 +00:00
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// SPDX-License-Identifier: Apache-2.0
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// Authors: six and Silur
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pragma solidity ^0.8.16;
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import "./verifier.sol";
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2022-12-06 20:18:32 +00:00
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contract CCTF9 is Verifier {
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2022-12-06 14:27:15 +00:00
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address public admin;
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uint256 public volMaxPoints;
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bool public started;
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enum PlayerStatus {
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Unverified,
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Verified,
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Banned
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}
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struct Player {
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PlayerStatus status;
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uint256 points;
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}
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modifier onlyAdmin() {
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require(msg.sender == admin, "Not admin");
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_;
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}
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2022-12-06 20:18:32 +00:00
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modifier onlyActive() {
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2022-12-06 14:27:15 +00:00
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require(started == true, "CCTF not started.");
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_;
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}
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struct Hash {
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uint32[8] value;
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}
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struct Flag {
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Hash flagHash;
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bool onlyFirstSolver;
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uint256 points;
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string skill_name;
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}
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2022-12-06 20:18:32 +00:00
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mapping(address => Player) public players;
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mapping(uint256 => Flag) public flags;
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event CCTFStarted(uint256 timestamp);
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event FlagAdded(uint256 indexed flagId, Hash flagHash);
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event FlagRemoved(uint256 indexed flagId);
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event FlagSolved(uint256 indexed flagId, address indexed solver);
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2022-12-06 17:38:46 +00:00
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constructor(uint256 _volMaxPoints) {
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2022-12-06 14:27:15 +00:00
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admin = msg.sender;
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volMaxPoints = _volMaxPoints;
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started = false;
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}
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2022-12-06 17:56:40 +00:00
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/// transfers the admin privilege to _admin address
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2022-12-06 14:27:15 +00:00
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function setAdmin(address _admin) external onlyAdmin {
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require(_admin != address(0));
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admin = _admin;
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}
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2022-12-06 17:56:40 +00:00
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/// can be used to set the status of the cctf to started or finished
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function setCCTFStatus(bool _started) external onlyAdmin {
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started = _started;
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}
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/// creates a new capturable flag according to the arguments
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function setFlag(
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uint256 _flagId,
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Hash memory _flagHash,
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bool _onlyFirstSolver,
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uint256 _points,
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string memory _skill
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) external onlyAdmin {
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flags[_flagId] = Flag(_flagHash, _onlyFirstSolver, _points, _skill);
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emit FlagAdded(_flagId, _flagHash);
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}
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/// registers the caller as a player
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function register() external {
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require(
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players[msg.sender].status == PlayerStatus.Unverified,
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"Already registered or banned"
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);
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players[msg.sender].status = PlayerStatus.Verified;
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}
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2022-12-06 17:56:40 +00:00
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/// sets the player's status either to Unverified, Verified or Banned
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function setPlayerStatus(address player, PlayerStatus status)
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external
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onlyAdmin
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{
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players[player].status = status;
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}
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////////// Submit flags
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mapping(address => mapping(uint256 => bool)) Solves; // address -> challenge ID -> solved/not
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uint256 public submission_success_count = 0; // For statistics
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function SubmitFlag(Proof memory p, uint256 _submitFor)
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external
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onlyActive
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{
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require(
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players[msg.sender].status == PlayerStatus.Verified,
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"You are not even playing"
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);
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uint256[13] memory inputs;
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for (uint256 i = 0; i < 8; ++i) {
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inputs[i] = flags[_submitFor].flagHash.value[i];
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}
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uint32[5] memory addr = addressToUint32(msg.sender);
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for (uint256 i = 0; i < 5; ++i) {
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inputs[8 + i] = addr[i];
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}
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2022-12-06 20:18:32 +00:00
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bool valid = verifyTx(p, inputs);
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require(valid,"The proof is invalid");
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require(!Solves[msg.sender][_submitFor],"You cannot submit your solution more than once"); // can't submit the same flag multiple times
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Solves[msg.sender][_submitFor] = true;
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players[msg.sender].points += flags[_submitFor].points;
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players[msg.sender].points = players[msg.sender].points < volMaxPoints
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? players[msg.sender].points
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: volMaxPoints;
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if (flags[_submitFor].onlyFirstSolver) {
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flags[_submitFor].points = 0;
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}
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submission_success_count = submission_success_count + 1;
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emit FlagSolved(_submitFor, msg.sender);
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}
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/// maps an address to unsigned int
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function addressToUint32(address _addr)
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public
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pure
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returns (uint32[5] memory)
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{
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uint256 targetUint = uint256(uint160(_addr));
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uint32[5] memory addr = [
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uint32(targetUint / 4294967296**4),
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uint32(targetUint / 4294967296**3),
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uint32(targetUint / 4294967296**2),
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uint32(targetUint / 4294967296),
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uint32(targetUint)
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];
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return addr;
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}
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////////// Check status, scores, etc
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function getPlayerStatus(address _player)
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external
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view
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returns (PlayerStatus)
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{
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return players[_player].status;
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}
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function getPlayerPoints(address _player) external view returns (uint256) {
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return
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players[_player].points < volMaxPoints
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? players[_player].points
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: volMaxPoints;
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}
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function getSuccessfulSubmissionCount() external view returns (uint256) {
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return submission_success_count;
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}
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function getFlag(uint256 id) external view returns (Flag memory) {
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return flags[id];
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}
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2022-12-06 17:56:40 +00:00
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}
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