Hall of Fame and cleanup
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c72ac688c9
commit
3cb7b9311e
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// SPDX-License-Identifier: Apache-2.0
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// Authors: six and Silur
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pragma solidity ^0.8.16;
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contract CCTF9 {
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address public admin;
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uint256 public volStart;
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uint256 public volMaxPoints;
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uint256 public powDiff;
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bool public started;
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enum PlayerStatus {
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Unverified,
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Verified,
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Banned
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}
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struct Player {
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PlayerStatus status;
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uint256 points;
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}
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modifier onlyAdmin {
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require(msg.sender == admin, "Not admin");
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_;
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}
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modifier onlyActive {
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require(started == true, "CCTF not started.");
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_;
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}
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struct Flag {
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address signer;
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bool onlyFirstSolver;
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uint256 points;
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string skill_name;
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}
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mapping (address => Player) public players;
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mapping (uint256 => Flag) public flags;
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event CCTFStarted(uint256 timestamp);
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event FlagAdded(uint256 indexed flagId, address flagSigner);
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event FlagRemoved(uint256 indexed flagId);
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event FlagSolved(uint256 indexed flagId, address indexed solver);
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constructor(uint256 _volMaxPoints, uint256 _powDiff) {
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admin = msg.sender;
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volMaxPoints = _volMaxPoints;
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powDiff = _powDiff;
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started = false;
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}
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function setAdmin(address _admin) external onlyAdmin {
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require(_admin != address(0));
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admin = _admin;
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}
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function setCCTFStatus(bool _started) external onlyAdmin {
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started = _started;
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}
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function setFlag(uint256 _flagId, address _flagSigner, bool _onlyFirstSolver, uint256 _points, string memory _skill) external onlyAdmin{
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flags[_flagId] = Flag(_flagSigner, _onlyFirstSolver, _points, _skill);
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emit FlagAdded(_flagId, _flagSigner);
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}
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function setPowDiff(uint256 _powDiff) external onlyAdmin {
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powDiff = _powDiff;
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}
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function register(string memory _RTFM) external {
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require(players[msg.sender].status == PlayerStatus.Unverified, 'Already registered or banned');
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//uint256 pow = uint256(keccak256(abi.encodePacked("CCTF", msg.sender,"registration", nonce)));
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//require(pow < powDiff, "invalid pow");
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require(keccak256(abi.encodePacked('I_read_it')) == keccak256(abi.encodePacked(_RTFM))); // PoW can be used for harder challenges, this is Entry!
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players[msg.sender].status = PlayerStatus.Verified;
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}
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function setPlayerStatus(address player, PlayerStatus status) external onlyAdmin {
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players[player].status = status;
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}
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////////// Submit flags
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mapping(bytes32 => bool) usedNs; // Against replay attack (we only check message signer)
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mapping (address => mapping (uint256 => bool)) Solves; // address -> challenge ID -> solved/not
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uint256 public submission_success_count = 0; // For statistics
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function SubmitFlag(bytes32 _message, bytes memory signature, uint256 _submitFor) external onlyActive {
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require(players[msg.sender].status == PlayerStatus.Verified, "You are not even playing");
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require(bytes32(_message).length <= 256, "Too long message.");
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require(!usedNs[_message]);
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usedNs[_message] = true;
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require(recoverSigner(_message, signature) == flags[_submitFor].signer, "Not signed with the correct key.");
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require(Solves[msg.sender][_submitFor] == false);
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Solves[msg.sender][_submitFor] = true;
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players[msg.sender].points += flags[_submitFor].points;
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players[msg.sender].points = players[msg.sender].points < volMaxPoints ? players[msg.sender].points : volMaxPoints;
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if (flags[_submitFor].onlyFirstSolver) {
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flags[_submitFor].points = 0;
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}
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submission_success_count = submission_success_count + 1;
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emit FlagSolved(_submitFor, msg.sender);
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}
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function recoverSigner(bytes32 _ethSignedMessageHash, bytes memory _signature) public pure returns (address) {
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(bytes32 r, bytes32 s, uint8 v) = splitSignature(_signature);
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return ecrecover(_ethSignedMessageHash, v, r, s);
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}
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function splitSignature(bytes memory sig) public pure returns (bytes32 r, bytes32 s, uint8 v){
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require(sig.length == 65, "Invalid signature length");
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assembly {
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r := mload(add(sig, 32))
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s := mload(add(sig, 64))
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v := byte(0, mload(add(sig, 96)))
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}
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}
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////////// Check status, scores, etc
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function getPlayerStatus(address _player) external view returns (PlayerStatus) {
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return players[_player].status;
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}
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function getPlayerPoints(address _player) external view returns (uint256) {
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return players[_player].points < volMaxPoints ? players[_player].points : volMaxPoints;
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}
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function getSuccessfulSubmissionCount() external view returns (uint256){
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return submission_success_count;
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}
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}
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@ -1,130 +0,0 @@
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// SPDX-License-Identifier: Apache-2.0
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// Authors: Anonz team, developed at Polkadot Metaverse Championship, as part of their CCTF track solution.
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// Based on Six's and Silur's CCTF 2022 code.
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pragma solidity ^0.8.16;
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contract CryptoCTFX {
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enum PlayerStatus {
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Unverified,
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Verified,
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Banned
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}
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struct Player {
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PlayerStatus status;
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uint score;
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}
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modifier onlyExistingContest(uint contestID) {
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require(contests[contestID].admin != address(0), "Unknown contest ID");
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_;
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}
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modifier onlyAdmin(uint contestID) {
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require(msg.sender == contests[contestID].admin, "You are not the admin of this contest");
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_;
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}
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modifier onlyOpen(uint contestID) {
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require(contests[contestID].submissionsOpen, "Submissions are not open for this contest at this time");
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_;
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}
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modifier onlyExistingChallenge(uint contestID, uint challengeID) {
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require(contests[contestID].challenges[challengeID].obscuredFlag != address(0), "Unknown challenge ID");
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_;
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}
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struct Challenge {
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address obscuredFlag; // public key of the flag
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uint worth;
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uint256 descriptionFingerprint;
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bool onlyFirstSolver;
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string skill;
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}
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struct Contest {
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address admin;
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mapping (uint => Challenge) challenges;
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mapping (address => Player) players;
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bool submissionsOpen;
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mapping (address => mapping (uint => bool)) solves; // address -> challengeID -> solved/not
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mapping (uint => bool) anySolves; // challengeID -> solved/not
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}
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mapping (uint => Contest) public contests;
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event ChallengeAddedOrUpdated(uint contestID, uint indexed challengeID);
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event ChallengeSolved(uint contestID, uint indexed challengeID, address indexed solver);
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function createContest(uint contestID) external {
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require(contests[contestID].admin == address(0), "This contest ID has already been registered");
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contests[contestID].admin = msg.sender;
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contests[contestID].submissionsOpen = false;
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}
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function setAdmin(uint contestID, address newAdmin) external onlyExistingContest(contestID) onlyAdmin(contestID) {
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require(newAdmin != address(0));
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contests[contestID].admin = newAdmin;
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}
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function setSubmissionsStatus(uint contestID, bool open) external onlyExistingContest(contestID) onlyAdmin(contestID) {
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contests[contestID].submissionsOpen = open;
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}
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function addOrUpdateChallenge(uint contestID, uint challengeID, address obscuredFlag, uint worth, uint256 descriptionFingerprint, bool onlyFirstSolver, string memory skill) external onlyExistingContest(contestID) onlyAdmin(contestID) {
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require(obscuredFlag != address(0), "The obscured flag value must not be 0");
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contests[contestID].challenges[challengeID] = Challenge(obscuredFlag, worth, descriptionFingerprint, onlyFirstSolver, skill);
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emit ChallengeAddedOrUpdated(contestID, challengeID);
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}
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function register(uint contestID, string memory password) external onlyExistingContest(contestID) {
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require(contests[contestID].players[msg.sender].status == PlayerStatus.Unverified, "You are already registered or banned in this contest");
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require(keccak256(abi.encodePacked("I_read_it")) == keccak256(abi.encodePacked(password)));
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contests[contestID].players[msg.sender].status = PlayerStatus.Verified;
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}
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function setPlayerStatus(uint contestID, address player, PlayerStatus status) external onlyExistingContest(contestID) onlyAdmin(contestID) {
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contests[contestID].players[player].status = status;
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}
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function submitFlag(uint contestID, uint challengeID, bytes memory signature) external onlyExistingContest(contestID) onlyExistingChallenge(contestID, challengeID) onlyOpen(contestID) {
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require(contests[contestID].players[msg.sender].status == PlayerStatus.Verified, "You are unverified or banned in this contest");
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// the correct signature is an ECDSA signature where (1) the message (hash) is the sender address and (2) the private key is the flag;
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// (2) is checked by testing against the public key, which can then be public information
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address recoveredSigner = recoverSigner(bytes32(abi.encodePacked(msg.sender)), signature);
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require(recoveredSigner != address(0), "Invalid signature");
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require(recoveredSigner == contests[contestID].challenges[challengeID].obscuredFlag, "Wrong answer");
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require(!contests[contestID].solves[msg.sender][challengeID], "You have already solved this challenge of this contest");
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if (!contests[contestID].anySolves[challengeID] || !contests[contestID].challenges[challengeID].onlyFirstSolver) {
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contests[contestID].players[msg.sender].score += contests[contestID].challenges[challengeID].worth;
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}
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contests[contestID].solves[msg.sender][challengeID] = true;
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contests[contestID].anySolves[challengeID] = true;
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emit ChallengeSolved(contestID, challengeID, msg.sender);
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}
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function recoverSigner(bytes32 messageHash, bytes memory signature) public pure returns (address) {
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(bytes32 r, bytes32 s, uint8 v) = splitSignature(signature);
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return ecrecover(messageHash, v, r, s);
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}
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function splitSignature(bytes memory sig) public pure returns (bytes32 r, bytes32 s, uint8 v) {
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require(sig.length == 65, "Invalid signature length");
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assembly {
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r := mload(add(sig, 32))
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s := mload(add(sig, 64))
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v := byte(0, mload(add(sig, 96)))
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}
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}
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function getPlayerStatus(uint contestID, address player) external view onlyExistingContest(contestID) returns (PlayerStatus) {
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return contests[contestID].players[player].status;
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}
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function getPlayerScore(uint contestID, address player) external view onlyExistingContest(contestID) returns (uint) {
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return contests[contestID].players[player].score;
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}
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}
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@ -0,0 +1,60 @@
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// SPDX-License-Identifier: GPL-3.0
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// Author: six
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// State: v0.1
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pragma solidity ^0.8.17;
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contract CCTF_Hall_of_Fame {
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address fame_manager;
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constructor () {
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fame_manager = msg.sender; // TBA There should be more, eg. DAO-like feature.
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}
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modifier only_famman {
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require(msg.sender == fame_manager, 'Not Fame Manager.');
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_;
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}
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//Contributors
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uint contributor_count;
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struct Contributor{
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uint256 id;
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string name;
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string skills;
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uint record_date;
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}
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Contributor[] public contributors;
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// Players
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uint player_count;
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struct Player{
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uint256 id;
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string name;
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string team_name;
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string skills;
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uint record_date;
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}
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Player[] public players;
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function addContributor(string memory _name, string memory _skills) external {
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contributor_count = contributor_count+1;
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contributors.push(Contributor(contributor_count, _name, _skills, block.timestamp));
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}
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// There is no remove, once someone contributed it is safu.
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function addPlayer(string memory _name, string memory _skills, string memory _team_name) external {
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player_count = player_count+1;
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players.push(Player(contributor_count, _name, _skills, _team_name, block.timestamp));
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}
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function listContributors() public view returns (Contributor[] memory) {
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return contributors;
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}
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function listTopPlayers() public view returns (Player[] memory) {
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return players;
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}
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}
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